Nfs Pro Street Patch 1.1 Us

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Chessbase Light 2009 Patch. Need for Speed ProStreet - game update version - v.1.1 Retail - US - Download. Game update (patch) to Need for Speed ProStreet, a(n) racing game, v.1.1 Retail - US. Dec 19, 2007 Electronic Arts has issued the first patch for Need for Speed: ProStreet, updating to v1.1 the PC version of the latest installment in the popular Need for. May 11, 2013 Need For Speed ProStreet How To Install Patcher v1.1 And Patcher FIX v1.1. NFS Pro Street - Bugatti Veyron vs. United States.

Nfs Pro Street Patch 1.1 Us

Version: v.1.1 Retail - Europe Need For Speed ProStreet PC LAN Patch Notes – December, 2007 =================================== This patch adds LAN (Local Area Network) play to the PC version of Need for Speed ProStreet. LAN Play Overview: This patch introduces multiplayer game play in a standalone LAN environment. Up to 32 games of 2-8 players per game are supported. The patch has two components: - Updated ProStreet game client - New ProStreet LAN Server IMPORTANT: - ProStreet PC LAN Game Server is a separate application that must be started before attempting to use LAN Play. - Run one server only per LAN. Only one ProStreet PC LAN Game Server is required per LAN. Each server can host up to 32 games.

Nfs Pro Street Patch

ProStreet Game Client =================================== Prerequisite: The PC LAN Game Server MUST be running on one PC connected to the LAN before selecting LAN in the ProStreet game. See below for instructions on how to start up a PC LAN Game Server.

LAN Game play option can be found on the main menu. Step 1) PC LAN Game Server Auto-Discovery When LAN is selected, ProStreet will automatically discover and connect to the LAN Game Server running on the LAN. If not found automatically, the player is presented with a screen to manually enter the IP Address of the PC LAN Game Server in case the server is running on a different subnet. Step 2) LAN Account Creation ProStreet PC LAN play requires each player to create a user account on the LAN Game Server. The username and password are case sensitive. All LAN statistics and leaderboards collected during LAN games are associated with each players account.

Note: LAN play does not require an internet connection and does not use EA Nation user accounts. Step 3) Login Login using the created LAN account. Step 4) Lobby Screen After login, the user is presented with the LAN lobby screen which shows a list of all active games (1 or more players) running in the ProStreet LAN Server. From the lobby screen, either create a new LAN game or join an existing LAN game.

If the ProStreet LAN Server has not been configured with enough game servers, then an attempt to create a new LAN Game will fail. In which case, see below for instructions on ProStreet LAN Server configuration. ProStreet LAN Server =================================== Overview: The ProStreet LAN Server provides the following functionality: - Hosts up to 32 simultaneous games of 2-8 players per game - LAN Player Account Database - LAN Leaderboards and Game Statistics - Game Results Web Server - Game Results RSS Feed Note that only ONE PC connected to the LAN should host the ProStreet LAN Server.

ProStreet LAN Server System requirements: - Microsoft.NET Framework Version 2.0. Step 1) Startup ProStreet LAN Server In the ProStreet install directory, run the following application: Online Launcher.exe E.g. 'C: Program Files Electronic Arts Need For Speed ProStreet Online Launcher.exe' Step 2) ProStreet LAN Server Configuration In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available: - Max Create Games: (Default 1) - Server Port: (Default 10104) - HTTP Port: (Default 8080) - RSSFeed: (Default Enabled) Select the number of games that the server is to host. Maximum of 32 games can be hosted. Server must be restarted for changes to take effect. Restart server by selecting “File->Restart”.

ProStreet LAN Server: Game Results Web Server =================================== The LAN game results collected in the ProStreet LAN Server can be viewed by any PC connected to the LAN via a web browser. Note that a LAN game must be completed and exited by all players in order for a game result to be finalized and logged on the server. The ProStreet LAN Server game results web page is located at the following URL by default: If you wish to change the port that the web server runs on, edit “Server Port” which can be found under “Settings->Edit” in the ProStreet LAN Server Window. ProStreet LAN Server: Game Results RSS 2.0 Feed =================================== The LAN Game Server provides a RSS feed of completed game results as they occur. The RSS feed is RSS 2.0 and you must have a compatible RSS client to subscribe to the feed. Mozilla Firefox Version 2 or later; or, Microsoft Internet Explorer Version 7 or later). A link to the RSS 2.0 feed is on the ProStreet LAN Server web page at URL: Alternatively, the rss 2.0 xml file is located at: FAQ and Troubleshooting Guide – December, 2007 ============================================== 1) How can I run the ProStreet LAN Server on a different port?

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